What Type of Game Is Pac-Man? Genre, Mechanics, and Why It's Called a Maze Chase

Diagram of a Pac-Man maze showing dots, energizers and ghost paths

Pac-Man is a maze-chase arcade game: a single-screen action game where you navigate a maze, collect everything in it, and avoid enemies that hunt you. It's the game that defined that genre, which is why "maze chase" and "Pac-Man-style" are used almost interchangeably. Here's what that actually involves.


The genre: maze chase (a type of action game)

Game historians file Pac-Man under action → maze game → maze chase. The defining traits are a fixed maze shown all at once, a collection goal (clear every dot), enemies that pursue you through the corridors, and a temporary power-up that reverses the chase. Pac-Man didn't invent maze games — Atari's Gotcha (1973) and the Japanese Heiankyo Alien (1979) came first — but it set the template that every later maze chaser copied.

The mechanics, one by one

What Pac-Man is not

It's not a platformer (there's no jumping — that came with Pac-Land in 1984 and Pac-Mania in 1987), not a puzzle game (Pac-Attack, 1993, was), not a shooter, and not an RPG. It's also deterministic: the ghosts don't use randomness in the original, which is what makes it learnable at a high level and separates it from Ms. Pac-Man, whose ghosts do randomise.

What system is Pac-Man on?

Originally a dedicated Namco arcade board built around a Zilog Z80 CPU. Since then it has been ported to almost everything: Atari 2600 and 5200, Intellivision, Commodore 64, NES, Game Boy, PlayStation, Xbox, Nintendo Switch, iOS, Android, and — the version you can play here — HTML5 in a web browser. Classic Pac is the closest browser recreation; the full list of 34 free games covers the rest.

How the spin-offs changed genre

Because the character is so flexible, Pac-Man has been dropped into nearly every genre:

Our variant ranking sorts all of these by how much they're worth your time.

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